![]() The Fuzz system is a new shader available only in the Pro edition of the software. Updated 6 November 2019: RealCloth is a procedural cloth material replicating real-world weave structures. ![]() The teaser also lists RealCloth – again, we aren’t sure if it’s a new cloth material type or a full-blown cloth simulation system – and support for rendering surface fuzz. Luxion’s blog post announcing GPU rendering namechecks the AI-driven denoising available via Nvidia’s OptiX ray tracing API, but its implementation also works when rendering on the CPU. Other new features shown in the KeyShot 9.0 teaser include render denoising. Render denoising, RealCloth and a 3D model library That expands the range of compatible GPUs considerably: anything above a GeForce GTX 980 should work. Updated 6 November 2019: Although Luxion’s original blog post namechecks Nvidia’s new RTX GPUs, the new GPU ray tracing system only requires a Maxwell card with CUDA Compute Capability 5.0 or above. Otherwise, rendering will default to the CPU, as usual. If KeyShot 9.0 detects a compatible Nvidia GPU, a new button will appear in the KeyShot Ribbon, enabling a user to switch to GPU rendering. Luxion announced the major change in KeyShot 9.0 earler this year: that the formerly CPU-only render engine will support GPU rendering, at least on Nvidia GPUs. Support for GPU rendering on Nvidia’s RTX graphics cards Luxion has posted a teaser for KeyShot 9.0, the next major update to its rendering and technical animation software, showing off support for GPU rendering, a new ‘RealCloth’ feature, and render denoising. Scroll down for news of the commercial release and 9.2 update. ![]()
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